Both are without elevator cars, so you can take your pick. Placide recommends V takes the elevator shaft up. Return to the hiding spot to the left of the escalators and move as they settle in your old spot. The doors around V shutdown and nearby Animals are suddenly aware of V's position. The last part of V's job is hunting down the Netrunner, but it's not going to be easy. Patrice sees some interesting information, but it's not long before the NetWatch Netrunner spots them. Once that's done make your way to the van and jack in. Follow the bed of the hallway, but don't go down the elevator. With these two enemies down be sure to huge the left wall, moving quickly past doorways as you pass them. Depositing bodies is your safest bet no one will find them later on if they break their holding pattern. Eliminate her while she's distracted and toss her body in the freezer or hide it behind something. When the Animal approaches, use the Distract Enemies on the vending machine to get her attention. She makes a rather long walk away, so during that time take out her buddy tinkering with the vending machine and toss his body in the nearby freezer. Since the two enemies on this long hall tend to stay near each other, all you need to do is wait for the one that paces to turn around and walk away from you. If you're standing in the wrong spot they might see you. However, you do need to pay attention to the enemies on the other side of the walkway. Down this hall are two enemies (one that paces pretty far back and forth) plus several rooms with enemies in them. Once you get to the turn you've made it to the tricky part. You can hide his body in the crate on the left. Once his pal moves away, approach through the arcade. While you're waiting for that one Animal on the left to move you can eliminate the first guy down the right hall. This will show the locations of most of the nearby enemies. If you get a chance, use Ping on any enemy you find. To the left you might have one Animal though they will move down the hall. down the first hall are two enemies that will pace back and forth every now and then. If you want to get to the van, you're going to want to go left. Head up the stairs and, if you used the doors to skip the gym, you'll find yourself in front of an arcade with two long hallways going either way. Continue on with the guide for more directions. Once you make it out of the gym (do so slowly as there should be one Animal in the hallway) go left. Use the Distract Enemies quickhack to get enemies to move as needed while you move through the gym and to evade the two up top. There's another Animal sitting at the base of the deactivated escalator as well. There are two Animals upstairs and they will move around after a bit. When you get a chance (and if you have it) use the Ping quickhack to see enemy positions. With that done you can hang left and take care of the one guy who roams back here. It should be easy enough to eliminate the first near the counter. There are two guys hanging out by the entrance. If you don't you'll need to make your way through the gym. We'll go over the quick stealth version first followed by the long stealth. The quick way with the least amount of combat (and fewest rewards) requires stealth and a fair number of points in certain attributes. You've got a few options for getting into the GIM at this point. Move the items then, so long as you have level 5 Intelligence, you can hack the Access Point. With the camera deactivated you can walk to the shelf just past the gym entryway. There's a security camera just beyond the Tripple Xtreme workout sign. Just be careful if you walk toward the doorway leading into the mall. Now that this area is clear you loot all the things. You can enter the mall through the open loading area on the ground floor, climb boxes on the left side of the room, and sneak behind the Animal to take him out with a stealthy attack. If you pay attention to their conversation, you can overhear (or read with the blue subtitles) them discussing the two Voodoo Boy lookouts and the supplies they have in GIM.Īfter the final two enter their car and drive away, the final guy climbs the stairs and stands guard at a door.
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